scooterlang:

dukeofbookingham:

thealmightylandlady:

drinkingisgoodforyou:

emiliascorner:

lordpudi:

cloverture:

cloverture:

there’s a website where you put in two musicians/artists and it makes a playlist that slowly transitions from one musician’s style of music to the other’s

it’s really fun

lady gaga -> napalm death takes a weird detour through epic rap battles of history

This is actually really useful for finding music that’s in between genres that I wouldn’t know to look for.

This has nothing to do with books but it’s COOL

i found this a while back and i just remembered it again brb

hopeology:

thebuttkingpost:

wheel-skellington:

crocutalupus:

x

why this dog look like an nvidia tech demo

High spec animal

Oh, I KNOW WHY! Rare video game tech knowledge to the rescue!

Animation of fur is really really hard, it’s effectively trying to animate, in real time, a few billion little strings. Noone can do that. Most consumer gaming computers would just burst into flame so that isn’t something people will do when modeling fur or hair. Instead, what animators and 3D modelers do in order to get around this is they form the fur into many layers of sheets or interlocking flexible bodies. Notice this animal has stiff fur, matted maybe from sweat or water. So when we watch the fur move our eyes and brains notice something we don’t notice on purpose. The fur isn’t moving individually, it’s moving in sheets and flexible bodies. There’s some slight movement and flexing, but it’s not “fur” like our brains want it to be, it’s “fur” in the way that fur is commonly animated! layers and flexible sheets! Also, light angles like this are common in animation to show the light being calculated across the body when it moves, so it looks familiar in the angle of the light too!